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Sans comes back to life on the floor of a dark, reeking cell deep in the bowels of the castle. The first thing he knows is that ribs ache fiercely. It takes him a few bleary minutes to remember why.
Once he does, Sans scrambles gracelessly back to his feet, summoning his blasters over each shoulder as he stares hurriedly around. Empty. No prisoners, no captor. No Adam, no Frisk. The chains hang empty, in a couple of cases ripped out of the walls. Was Adam dealt with? Or did he pack up shop, and take Sans' friends with him?
He needs to go and check.
But he realizes that there's something he needs to grab first, to keep the second verse from just being the same as the first
So unless anyone is down there in the cell when he first reappears, the first anyone is likely to see of Sans is him in the graveyard, hunting around the tombstones and open graves with a very intent expression on his skull. His blasters float lazily behind him. He's not sending them away for a while.
"where is it, where is it..."
Eventually, he manages to find a real knife, if not necessarily the Real Knife, somewhere in the castle. Finally. It feels heavy and cold as he curls his fingerbones around the hilt. But it also feels powerful. Let Adam try sawing him in half with this between them.
It's only then that he wonders if this is what the human felt like, as they walked down the hall for another round with him. Before they knew whether or not Sans could die at all.
Either way, Sans takes a slower route through the castle, up and down and all around, trying to zero in on Frisk's location. He hopes so, so much to find his sense of their presence untainted by that other human's. But at least this way, he's prepared in case he doesn't. Concerned friends or people who are just generally concerned to see a skeleton with two blasters at the ready and a knife in hand can find him anywhere, poking around, checking for trap doors, flinching at loud noises or sudden movements.
Once he does, Sans scrambles gracelessly back to his feet, summoning his blasters over each shoulder as he stares hurriedly around. Empty. No prisoners, no captor. No Adam, no Frisk. The chains hang empty, in a couple of cases ripped out of the walls. Was Adam dealt with? Or did he pack up shop, and take Sans' friends with him?
He needs to go and check.
But he realizes that there's something he needs to grab first, to keep the second verse from just being the same as the first
So unless anyone is down there in the cell when he first reappears, the first anyone is likely to see of Sans is him in the graveyard, hunting around the tombstones and open graves with a very intent expression on his skull. His blasters float lazily behind him. He's not sending them away for a while.
"where is it, where is it..."
Eventually, he manages to find a real knife, if not necessarily the Real Knife, somewhere in the castle. Finally. It feels heavy and cold as he curls his fingerbones around the hilt. But it also feels powerful. Let Adam try sawing him in half with this between them.
It's only then that he wonders if this is what the human felt like, as they walked down the hall for another round with him. Before they knew whether or not Sans could die at all.
Either way, Sans takes a slower route through the castle, up and down and all around, trying to zero in on Frisk's location. He hopes so, so much to find his sense of their presence untainted by that other human's. But at least this way, he's prepared in case he doesn't. Concerned friends or people who are just generally concerned to see a skeleton with two blasters at the ready and a knife in hand can find him anywhere, poking around, checking for trap doors, flinching at loud noises or sudden movements.
(no subject)
Date: 2017-06-21 01:24 am (UTC)"Soup's nice." Soup isn't very complicated. That might be helpful, since they've been doing terribly at anything that wasn't more complicated than cleaning where metal rubbed cuts into their skin.
It's a knife. They're not very afraid of knives--their dagger's a comfort object--but they'd rather him have something...less sharp all over, if he really needed something. They don't know how damage to himself works.
Frisks nods and doesn't move until he's got it, and then they're heading into the castle. (Though they'll let Sans lead.)
cw self harm
Date: 2017-06-27 08:36 pm (UTC)And it's fortunately impossible for Sans to damage himself - he knows, he's tried, though mostly just for scientific purposes. Maybe that's not the case for most monsters. It's never seemed polite to ask. But enough hostile intention to take away his single HP has to come from without, rather than within.
Sans would normally take a shortcut to the kitchens, but he's not quite sure he's up to them yet. Besides, it seems like an especially nice day out for someone who's just been dead. So he trudges along, a pace ahead of Frisk. It feels odd to lead, but then Sans considers he might actually know this place better than they do. It'd be fun to find out for sure sometime.
They walk in silence for a few minutes, before he can't hold himself back from asking the obvious question any longer:
"so, uh...gaster says they locked him up. the human who did all this."
He says it partly to reassure them, and partly to check their reactions.
sans plz
Date: 2017-06-28 08:24 pm (UTC)"He has my friend's face," they say, instead of anything that might make sense.
It might, though. They don't think he'll stay locked up forever, only that barely matters; he's a known factor now, so he can't fake being Barnaby so easily. The problem is that it'll be hard not to see Adam in his face, or that Adam can still try when he gets out.
And maybe they'll hate having to look through bars or peer through a keyhole to see someone who looks like their friend in another kind of jail.