You'll find yourself sitting on a red-and-white checkered picnic blanket. By your elbow is a wicker basket with the lid flipped open, showing carefully packed food. A blueberry pie sits on top.
Around you is a small grassy patch and one huge garden simply bursting with flowers in all colours, all riotously healthy. Behind you is a wide dirt path, and surrounding you are tall trees.
On your other side is Grune, but she isn't paying attention to you at the moment. Instead, she's watching a teenaged girl in bright yellow with pigtails chasing Sophie around. Sophie is shrieking with laughter, and the teenager is giggling as she yells "I'm gonna get you!"
There are other people at the picnic as well: another teenage girl with pigtails, blond instead of brown; a motherly young woman with her hair in a bun; yet another blond, this one a young man who looks as if he's grumpily wondering how he wound up here. And off to one side, a five-foot monster bird with a huge curly plume upon its head is pecking at the ground in search of bugs.
At last, Grune turns to you, beaming. "Isn't this so much fun?"
B
It's dark. It's cold. Around you are the shapes of buildings, elongated past all sense and twisted into shapes that couldn't possibly be real. The air is claustrophobic; it's hard to breathe.
Far away (or three paces off), there are two patches of light in the darkness. One light is green shot with white, warm grass on a summer afternoon. The other light is deep purple with black mist roiling through it, the airless void of space. The purple light is slowly but inevitably overpowering the green.
If you approach the wielder of the purple light, you will find a woman standing tall, barely visible through the mist. She is dressed in black and purple and her hair is a faded aqua that, even tied back, hangs to her calves. That mist reaches for you, ready to wrap you up until you can no longer see and you wake gasping for breath.
If you approach the wielder of the green light, you will find Grune. She stands tall, her head held high in spite of her quickly approaching defeat. She does not notice you just yet.
(no subject)
Date: 2016-03-17 04:45 am (UTC)You'll find yourself sitting on a red-and-white checkered picnic blanket. By your elbow is a wicker basket with the lid flipped open, showing carefully packed food. A blueberry pie sits on top.
Around you is a small grassy patch and one huge garden simply bursting with flowers in all colours, all riotously healthy. Behind you is a wide dirt path, and surrounding you are tall trees.
On your other side is Grune, but she isn't paying attention to you at the moment. Instead, she's watching a teenaged girl in bright yellow with pigtails chasing Sophie around. Sophie is shrieking with laughter, and the teenager is giggling as she yells "I'm gonna get you!"
There are other people at the picnic as well: another teenage girl with pigtails, blond instead of brown; a motherly young woman with her hair in a bun; yet another blond, this one a young man who looks as if he's grumpily wondering how he wound up here. And off to one side, a five-foot monster bird with a huge curly plume upon its head is pecking at the ground in search of bugs.
At last, Grune turns to you, beaming. "Isn't this so much fun?"
B
It's dark. It's cold. Around you are the shapes of buildings, elongated past all sense and twisted into shapes that couldn't possibly be real. The air is claustrophobic; it's hard to breathe.
Far away (or three paces off), there are two patches of light in the darkness. One light is green shot with white, warm grass on a summer afternoon. The other light is deep purple with black mist roiling through it, the airless void of space. The purple light is slowly but inevitably overpowering the green.
If you approach the wielder of the purple light, you will find a woman standing tall, barely visible through the mist. She is dressed in black and purple and her hair is a faded aqua that, even tied back, hangs to her calves. That mist reaches for you, ready to wrap you up until you can no longer see and you wake gasping for breath.
If you approach the wielder of the green light, you will find Grune. She stands tall, her head held high in spite of her quickly approaching defeat. She does not notice you just yet.