collectyourfriends: (Manectric (Sparks))
Frisk (ᗩᑌ) ([personal profile] collectyourfriends) wrote in [community profile] castle_perrault2016-12-09 06:46 am

thunderbolts and lightning

Over and around one half of the Castle, the skies are filled with grey and rumbling thunder, growing greater and louder until--

Lightning explodes, throwing the edges of everything into sharp relief. Not from the sky, from a tower, the very top of one, something stands. A beast--a dog larger than any dog should be, blue and yellow, roaring a challenge at the clouds. Lightning arcs from it, back to it, and all that does is seemingly make it angrier.

If anyone comes close enough to check, that is.

If they do...

A child wearing a bandanna isn't far, off on the--roof, they guess, where they could walk from that tower to another without having to step a foot inside.

Not that Frisk's about to do that. They're not in any mood to be running, they've had enough of it, they're aching all over from when they fell. All the times they fell. Undyne's spears weren't easy to avoid; like Papyrus, like...Toriel, she wouldn't flee from a Roar.

And they wouldn't let Sparks fight her, either. He wanted to--still wants to! But she's a monster, and they don't want another death on their hands or his paws, which would inevitably be the result. Especially since she's something near water-type, according to Papyrus. 

Who's gone again, but they're less worried about it this time around, that's just...the Castle. He didn't know they'd left in the first place.

It's good that they're here. It's giving them time to rest, relax--they're sitting down, digging into some of their Berry stash, watching Sparks direct his rage at the sky, which is also helpful. He's getting his aggression out, which means less risk of lashing out, and again, less death. And less worry about their team wanting to battle each other, which is possible but doesn't end well--or end, leading to friendly-but-real fights being reignited at random intervals for months.

Frisk doesn't expect to be here longer than a day and a half again; they're just going to hang out up here until they're brought back.
itstheend: air (hh hhh)

[personal profile] itstheend 2016-12-13 09:02 am (UTC)(link)
They quiet their breathing as much as they can. Slow, even. Seven in, and seven out. They strain their ears against the muffled thunder; they can hear the crackling getting closer. They can see the moment the dog spots them.

They know that language, even if they were never taught it. The sound of prey found. They try to mimic it as the paw drags, smiling, and their throat grinds horribly on the inside. They crouch, brace themself, feet and back and knees against the stairs, butt of the stick jammed into where two steps join.

Time seems to slow down as the dog begins to bolt up the steps. They have only time for one reaction, and they have to make it count; they bring the point of the stick up towards the dog's belly.

You're very fast, dog. By all means, ram that speed straight onto the tip.

*Chara, if you touch it you'll-!
itstheend: rrrrr (grrrr)

[personal profile] itstheend 2016-12-13 08:16 pm (UTC)(link)
Cocky, cocky. Not that Chara isn't often cocky themself.

*-get shocked!

Case in point. The impact of a dog that is a lot bigger than they thought up close and personal jars the stick in their hands a great deal; there's the warning crack of wood about to snap, although it holds. Just. Chara's grip bulldog-tightens around it; it can't not as each time those paws come down it feels like walking face-first into an electric fence and their muscles jerk and spasm. Perhaps, ironically, making them more difficult to pin.

Red runs down their arms. It's hard to think, but the colour, haha, bleeds through. Red, not dust. What...?

Chara shouts and in a lull thrusts the stick upwards further against the dog's weight, before twisting. The stick finally snaps, half still embedded. The second time a canine has broken their stick here, but they now have a usuable, if shorter weapon.

They stab indiscriminately and viciously with the new stake, kick with their feet directly into the wound, scrambling to get out from under the monster dog, make some distance. A difficult task, with contact making their brain momentarily fuzz and their thoughts briefly scatter like sparking stars.
itstheend: this is happening (oh)

lemme know if fourthwalling isn't okay

[personal profile] itstheend 2016-12-14 10:03 am (UTC)(link)
Static. Chara's eyes blow wide.

Static and noise and white hands and blackness seeping into their mouth, their nose- becomes hard, angular stone and they're falling, they can't control themself-

Frisk rams into Chara's portion of their shared mind, hard. This doesn't help the disorientation.

*Move, Chara, sorry!

It's Spark's rumble that snaps them back, of all things. There's still a threat. They move, somewhat on autopilot, two, three steps, the stake gripped like a dagger. The actual dagger feels like it burns in their boot, the electricity having heated it to blistering levels. Their belt-buckle's done a similar thing. They take advantage of the brief gap in combat to rip the weapon out as well, hiss-snarling as it separates from cloth and flesh, and looking down at their opponent.

It's not a monster. And it's somehow still standing despite being impaled. What is it?

*It... seems familiar?
itstheend: air (hh hhh)

[personal profile] itstheend 2016-12-15 12:33 am (UTC)(link)
The not-monster rears up, and Chara readies the dagger to throw, expecting those claws to swipe at them. Instead...

...there's a sound. It reminds them of the illusion-Toriel's roar, but louder, echoing in the small space, the boom of thunder undercutting it. All the blood rushes out of their face.

There's no thought involved, it's like it goes straight to their legs without involving their brain. They *Flee, the only direction allowed. Upwards.

When they're in the small room, slamming the door shut behind them and leaning their weight on it, chest heaving, rationality bleeds in. Stupid, stupid Chara. Had to go up the stairs instead of down the stairs. Got overconfident. They've trapped themself. They slide the bolt (metal, again) and start rapidly casting around the tower room for anything they can use.

*!
*Chara, I think I know what it is!
*I don't remember this one exactly... but it's electric type.
*So... throw rocks at it?

There is a sad deficit of free stone in this room, Frisk, despite masonry surrounding them. They end up pulling one of the banners off the wall, shaft and cloth and all.
itstheend: rrrrr (grrrr)

nooooooooo I love it! Also sorry for late hhh

[personal profile] itstheend 2016-12-16 11:52 pm (UTC)(link)
HOLY FUCK

Even knowing the not-dog is at the door, the first BANG makes Chara jump almost a foot in the air, fear curling thick like the smoke seeping under said door around their diaphragm. The second is less jolting, but nor more pleasant. They hurriedly wedge the pole in between two stones where the mortar has fallen out and push. Miraculously, the shaft snaps cleanly into a point, the momentum of it jolting them forward and a raised arm catching splinters. They take the large cloth and their new, longer stake, and set up shop by the door.

They wrap their hand in the edge of their sweater and take a deep breath, ears straining for the scrabble of claws. There's a tempo of bangs, the door starting to give, and just before the next... they quickly slide the hot bolt and hurriedly let go of the sweater to grip the cloth, ready to swing it down and over anything that comes barrelling through.
itstheend: this is happening (oh)

I get you, they're great : D

[personal profile] itstheend 2016-12-17 01:36 am (UTC)(link)
It briefly looks like whatever the dog is shares a trait with birds - cover their eyes, get them to calm - before, nope, nothing is that easy for Chara.

They have a choice here; stab through the cloth while the dog is distracted, or take the opportunity to run down the stairs. FIGHT, or MERCY.

*MERCY!

The dog clearly has a high SPD stat. It could easily catch up to them, catch them off-guard. They don't want to have a repeat of the stairs incident. So, really, there's no choice at all. Frisk makes an unheard aggravated noise.

Just stabbing won't work, apparently - how much HP does this thing have? So they're going to have to be clever about it. They jump on top of the struggling dog, trying to pin the cloth in place with their slight weight, because they can't pin a dog that size down completely, gripping tightly with their knees. They raise the stake, and when they think they have a good shot, bring it down and over the mountains of the dog's head.

If they can just get the eyes, their chances of survival become higher.

*It's not trying to kill you!
*Chara!
itstheend: rrrrr (grrrr)

[personal profile] itstheend 2016-12-17 02:09 am (UTC)(link)
Bad plan bad plan bad plan bad plan bad plan.

Chara jams the stake between their jaws hard enough they bite their tongue and taste blood, and hang on for dear life as the animal(?) bucks and shakes and snarls, and this too turns out to be a bad idea when it decides to roll.

They are not given to letting go easily, even when Frisk shouts at them to, and the response is delayed. The electric dog's weight falls on their legs and lower half, crushing and pinning them. Trapped!

Chara goes berserk. They no longer care about being precise; they're running on full adrenalin here. They once more take their knife and this time attempt to stab through the cloth, repeatedly, anywhere they can reach, uncaring as their hands and fingers blister from the warming weapon, the wood handle starting to smoke. Get off get off get off get off.
itstheend: air (hh hhh)

[personal profile] itstheend 2016-12-17 03:16 am (UTC)(link)
They can't tell how much damage they're doing, but they can almost imagine 1's ticking down. And then the dog rolls away... taking the blade with it, still embedded before they could withdraw it.

Still, at least they themself are free, and they still have the stake. And the dog is having difficulty moving.

The cloth is thick, but not invulnerable; it's designed to insulate castle walls, not withstand continuous arcs of electricity. There's the distinct scent of smoke curling from it, and unlike the door it might just catch fire. Still, the more it chars, the less effective it is as an entrapping tangle.

This time, Chara makes the smart choice. They run. The tower door unfortunately only bolts from the inside, but they slam it shut to give them just a little more time before they race down the stairs, their breath coming in ragged puffs, straining their hearing for any sound of pursuit above their footsteps. They need to find solid ground, and an advantage.
Edited (forgot a full stop) 2016-12-17 03:17 (UTC)
itstheend: this is happening (oh)

making stuff up about castle interior hope it's okay

[personal profile] itstheend 2016-12-17 07:33 am (UTC)(link)
Would it help to know this human once managed to murder all monsters? No, probably not.

Running fast. There's an angry sound behind them. Running faster. Wow, that's familiar. At this moment, the movie would be starting - 'you're probably wondering how I go into this situation'. Usually they're good with animals.

*I think... it was probably the shoe-throwing that did it.

Sardonicism doesn't suit you, Frisk.

Chara opens the first door on the staircase they find, rushing through it; there's a lock on it, but they have no key and no time to attempt messing around with it. There's doors lining the hallway they find themself in, windows on the other side, but they don't want to risk being trapped again if the not-monster's nose is as sensitive as it's canine shape suggests.

They spend a little of their headstart standing on their tiptoes and carefully easing one of the flaming wall-torches out of it's sconce, gripping it in their off-hand and ignoring the way the heat from the flame makes their burns throb. They feel a little better with two weapons, now.

Time to make things just a little harder for their opponent, too. But they're still sequentially checking doors for items usable as traps when they hear the clack of claws behind them and turn, bracing themself.

No more prep time, apparently. They're keeping away from the windows, in case the dog can make lightning twist under and through them.
itstheend: about your brother (less than impressed)

[personal profile] itstheend 2016-12-17 08:48 am (UTC)(link)
So sharp they might just cut themself. They have no idea how vulnerable they really would be, if the dog was playing for keeps. They assume he needs lightning to channel, or physical contact.

They do notice the dog is keeping their distance this time; good news and bad news. The good news is not having to dodge a charge, the bad is that it's learning. The gruff sound it makes is vindicating - they're having an impact, evidently - but also a sign they're being taken more seriously, and while that's usually something Chara enjoys in combat there is an advantage to underestimation.

Chara holds the torch and the pole-point out at the ready, and starts, methodically, walking backwards step by step, keeping their weight well-distributed with each one and keeping the wall in their peripheral vision. Where are they going? They don't know. But they're not going to be the one to make the first move. This environment doesn't have anything to work with. And maybe if the stalemate goes on long enough, the dog will get bored and stop.
itstheend: about your brother (now you have fucked up)

[personal profile] itstheend 2016-12-17 09:52 am (UTC)(link)
They can interpret the bark as well as they could any dog's - which is to say, they get the first part, a sense of disappointment at non-engagement, but not the second.

That's well communicated by the subsequent actions. Chara takes the opportunity to increase the gap, a smile spreading up their face. Well, two can play at that game. They jerk their head back, flashing their throat, motion with their weapons towards themself, and let their steps backwards occur in more of a confident straight line. A fluffing of fur in all but the actual.

They huff in their throat and through their teeth; a more aspirated tch.

What about you, dog monster? You haven't closed the gap yet.
Edited (dissatisfied with minor detail) 2016-12-17 09:53 (UTC)
itstheend: about your brother (Default)

[personal profile] itstheend 2016-12-17 10:35 am (UTC)(link)
For the first time Chara is... not enjoying this, exactly, but there's something of the adrenalin junkie about them. That vicious euphoria of walking on a razor edge. Their smile widens as the dog lopes towards them, and they stop retreating, lowering their centre of gravity instead. No point continuing if the decision to outpace has been made.

They do wish they had found resources to set up a trap. They wish they and Frisk had spent more time practicing partial control; dodging feels like it might be needed soon.

The dog's playing this smart; Chara is filled with grudging respect.

As soon as it's close enough, they're going to attempt to step to the side and swiftly stab; once more aiming for an eye.
Edited (forgot an apostrophe) 2016-12-17 10:35 (UTC)
itstheend: this is happening (oh)

[personal profile] itstheend 2016-12-17 09:12 pm (UTC)(link)
MISS. There's a hiss of frustrated air through Chara's teeth. They tense, expecting attack to their person, but instead the dog... goes for their weapons?

A couple bites is, however, exactly what they need - for a moment they thought the dog would cut it in one go like the large wolf, but that it doesn't gives them enough time to try a strategy.

They jab again, still aiming for an eye, but watching the dog's mouth carefully. As soon as it's open to bite the stick, they're trying to thrust the flaming end of the torch right down its throat.
Edited (minor 'dit) 2016-12-17 21:13 (UTC)

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