vvaylon: (13)
vvaylon ([personal profile] vvaylon) wrote in [community profile] castle_perrault2016-09-04 09:34 pm
Entry tags:

[Open] Unreasonable Behaviour

A . (for your character to end up a snack or escape and spread the word; indicate which in your subject line!)

He’s found the underwater lake. It’s nice, for the most part, but just like the fish in the river the fare is disappointingly slimy and unappetizing. Seeing as he hasn’t found the kitchen yet (a shame!)  he turns to the next source of food—those wandering about the castle. The first to go is a small white cat lazing about on a chair; tufts of fur remain on the floor, and he continues on. The castle is large enough to  send him on af ew circles; but finally, he sees someone down a hall, and makes his lumbering way towards them.

B. (for your character to lay a beatdown on Croc, or for Croc to lay a beatdown on your character….)

He takes to roaming the halls during the night. It’s quieter, the birds are asleep, he has free rein; it’s daresay, nice. He’s still angry. It bubbles up in his chest like a red foam, leads to clawmarks being engraved in the stone, chairs turned on their head or otherwise made into splinters.

Croc is a simple man, sometimes. Sometimes he likes to scheme and plot, and finds himself quite adept at that! Other times… well, other times, someone’s just gotta get their head caved in. Said someone is going to find a big, scaled surprise in the library.

//insert lenny face//

[personal profile] mercybutton 2016-09-09 11:10 pm (UTC)(link)


Frisk yelps and whirls around, but too fast too soon and they slam face face first into a shelf. They stumble away dazedly, their nose bleeding.

But they keep running. The instinct to keep moving even when you've run into something is ingrained in them after all of the runs they've done. They keep moving, and shout:

"Why?!"